A tank which is covered with dirt has to shoot itself free and may get damaged in the process one which falls from too high a level may be destroyed. In addition to conventional warheads, there is also ordnance such as napalm, wildly bouncing bombs, and earth weapons - allowing the player to dump dirt on other tanks or to remove ground from beneath them. All weapons can be upgraded with tracers which allow the player to more accurately adjust the trajectory on their next turn. The weapons range from small missile rounds to MIRV warheads to high-yield nuclear weapons. The AI players can display text messages before firing, such as "I shall smash your ugly tank!" and before dying, such as "Join the army, see the world they said". The game has a wide variety of customization options from gravity, wind, money, meteorite showers, and a similarly large pool of different payloads, allowing for a large amount of entirely different situations. Scorched Earth, with a plethora of weapon types and power-ups, is considered the modern archetype of its format. Such games are among the earliest computer games, with versions existing for mainframes with only teletype output. Scorched Earth is one of many games in the genre of "turn-based artillery games". Players control tanks to do turn-based battle in two-dimensional terrain, adjusting the angle and power of each tank turret before each shot. It was released for MS-DOS in 1991, originally written by Wendell Hicken using Borland C++ and Turbo Assembler. Scorched Earth is a shareware artillery video game.
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